Who is GameFeelings

I'm Erik de Roos. GameFeelings is me, in the Netherlands, making small games about gnomes.

Why I make them this way

Most games are designed to take as much of you as they can get. Streaks, energy timers, battle passes, a notification when you haven't played for two days. The measure of success is how long you stayed, not whether it was worth it.

I wanted to make the opposite of that. My games are built on one rule: I respect your time. That means they're short enough to finish, they save when you stop, they don't ask you for money again once you've bought them, and they don't try to pull you back. If you play for twenty minutes and never return, that's a fine outcome. You got twenty good minutes.

It's not a marketing angle. It's the only way I can make something I'd want my own family to play.

Why gnomes

Dutch gnome mythology is odd and funny and almost nobody has done anything with it. Gnomes hide — that's the whole premise of the creature — which turns out to be a good foundation for a hidden-object game. And they're friendly enough that a nine-year-old and their grandparent can enjoy the same screen without one of them being bored or the other being frightened.

That last bit matters to me. A lot of games are for children or for adults. I try to make ones you can sit down at together.

How I work

I do nearly all of it myself: development, direction, distribution, marketing. Where I don't — the cartoons in Find the Gnome 2 are by Dutch cartoonist Meinder, the music by Tobi Weiss — I work with people directly and make sure the work is done right rather than done cheap.

Being small means things take longer. It also means nobody upstairs is asking me to add a shop to the main menu. I'll take that trade.

The small print

GameFeelings is a registered Dutch company, KvK 76479072, run by Erik de Roos (officially D.J. de Roos). My games are built with the Unity engine and distributed mainly through Steam, where I've been a registered developer since 2017.

Questions, or a game that won't start? Mail me at contact@gamefeelings.com — it reaches me, not a support desk.